GameGuru – available now with full control of First and Third Person Logic
Posted OnMay 14, 2017 by Geeta Priya
TheGameCreators released GameGuru with full control of First and Third Person Logic, which means that LUA scripters can now have total control of the player control mechanics.
The mechanics are the logic code that controls when and how the player moves, shoots, jumps, controls physics, handles water and operates jetpacks in both first person (FPS) and third person (TPP) perspectives. This code was previously hard coded to remove the burden normally faced when creating your own FPS and TPP 3D games from scratch. By moving this logic to external LUA script, GameGuru users now have full access and the ability to change any aspect they wish.
Key improvements in this update include:
Over 500 new LUA commands added for scripters
Added new footfall sound effects for Grass, Stone, Wood and Metal
Can now control water level from the setup file
All A.I calculations now moved to a second core for improved performance
Added three new character reskins for soldier, shotgun and uzi enemies
Now displays weapon selections in alphabetical order
Improved shaders, including flags for retro rendering technique
Improvements to soldier AI behaviour
Lee Bamber, CEO at TheGameCreators, said today, "Though not included by default, having direct access to the player control script allows users to script exciting features such as swimming, non-physics vehicle control, advanced sniping, third-person camera markers, platforms and elevators, anti-gravity, climbing ladders, crawl camo modes, switch from first to third person and vice versa, leaning, object pick up and drop, sliding and stealth mode. It all makes for great game play."
Further information is available at https://www.game-guru.com