GameGuru – available now with full control of First and Third Person Logic

TheGameCreators released GameGuru with full control of First and Third Person Logic, which means that LUA scripters can now have total control of the player control mechanics.

The mechanics are the logic code that controls when and how the player moves, shoots, jumps, controls physics, handles water and operates jetpacks in both first person (FPS) and third person (TPP) perspectives. This code was previously hard coded to remove the burden normally faced when creating your own FPS and TPP 3D games from scratch. By moving this logic to external LUA script, GameGuru users now have full access and the ability to change any aspect they wish.

Key improvements in this update include:

Over 500 new LUA commands added for scripters

Added new footfall sound effects for Grass, Stone, Wood and Metal

Can now control water level from the setup file

All A.I calculations now moved to a second core for improved performance

Added three new character reskins for soldier, shotgun and uzi enemies

Now displays weapon selections in alphabetical order

Improved shaders, including flags for retro rendering technique

Improvements to soldier AI behaviour

Lee Bamber, CEO at TheGameCreators, said today, "Though not included by default, having direct access to the player control script allows users to script exciting features such as swimming, non-physics vehicle control, advanced sniping, third-person camera markers, platforms and elevators, anti-gravity, climbing ladders, crawl camo modes, switch from first to third person and vice versa, leaning, object pick up and drop, sliding and stealth mode. It all makes for great game play."

Further information is available at