AppGameKit HTML5 version goes live
Posted OnMay 23, 2016 by Shruthi S
The Game Creators today launched the AppGameKit HTML5 version – a significant release which adds yet another dimension to the already successful development engine.
Lee Bamber, CEO of The Game Creators, said, “HTML5 is the latest version of Hypertext Markup Language, the code that describes how web pages look and operate. More crucially, it's the first version which fully supports native execution of 3D games content, which means no more plugins to install. With the new version of AppGameKit, you can now export your creations directly to HTML5 compatible files which can be run locally or uploaded to a server, allowing your users to play your apps and games instantly through their browser. Thanks to the WebGL, a component of HTML5 technology, you can even run 3D games under hardware acceleration and optionally switch to full screen to create a smooth immersive experience for everyone.”
The Game Creators Development Director, Rick Vanner, said “Combined with a host of new commands, functional tweaks and bug fixes, version 2.0.19 continues to expand the AppGameKit universe with the capabilities you need to create awesome applications across multiple platforms.”
Towerbots (http://www.appgamekit.com/HTML5/Towerbots/Towerbots.html) is a great example of an AppGameKit HTML5 game, produced by Blendman (www.dracaena-studio.com).
The Game Creators used AppGameKit to develop Driving Test Success Theory, Hazard Perception and Highway Code apps for UK publisher Focus Multimedia, deploying them onto the App Store, Google Play, Amazon, Mac Store and Blackberry World - all from AppGameKit’s executable code. These Driving Test Success apps are now one of the UK’s #1 ‘Learning to Drive’ apps.